One of the design goals I've set myself for Legends of Alba is a single resolution mechanic. A lot of TTRPGs have a completely separate resolution system for combat. I want combat to be a feature, but I don't want it broken out into its own thing as I think that puts an undue emphasis on it and slows the game down.
At the minute the resolution for LoA is handled by Tests. There are 4 Ability Scores - called Talents - which are: Might, Agility, Awareness & Charisma (or Spirit, names are still changing).
When it comes to fighting, characters would use their best stat, representing their fighting style. My thinking there is that this allows for player expression in describing how their character fights. But it requires a little explanation to get to.
Separately though, not represented anywhere in the rules for the game, I have four character archetypes in my head when I think about LoA : Warrior, Hunter, Bard, Druid.
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| "The Chief Druid" from "Mona Antiqua Restaurata", 1723 (public domain) |
I always liked how Knave 2E describes its Ability Scores in relation to Character Classes (though it doesn't feature Character Classes at all!). So for example it'd describe Strength as The Fighter Ability, Dexterity as The Thief Ability etc.
Bumbling around online I came across Warrior, Rogue, Mage which uses goes a step further and just using those 3 class names as the Ability Scores. I felt something click. Is it more intuitive if I just use those 4 archetypes as the Ability Scores? Let's see!
The point I'm trying to get to is a minimal set of stats that would allow us to resolve the broadest range of situations that might come up.
It'd be crazy to try and list everything that might come up. So I'll take a look at other games that use Skills and see how these match up.
I play a lot of D&D so it's always an easy benchmark for ideas like this. D&D uses skills to represent a broad range of challenges that Characters might face during a fantasy role playing game. So can we map D&D skills to our 4 archetypes?
- Warrior: Athletics, Intimidation
- Hunter: Acrobatics, Stealth, Perception, Survival, Investigation
- Bard: Sleight of Hand, History, Deception, Performance, Persuasion
- Druid: Arcana, Religion, Nature, Insight, Medicine, Animal Handling
We kinda sorta can! It's not an even spread, the Warrior is a bit light but that was the one I was least concerned about. Tests of physical might come up often enough.
So how would I describe these as abilities? What's the remit of each?
- Warrior Tests are for feats of strength, endurance, and martial skill.
- Hunter Tests are for awareness, precision and for moving quickly and quietly.
- Bard Tests are for performance, negotiation and guile.
- Druid Tests are for intuition, willpower and communication with nature.

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